Small group: Here, there, nowhere
Associated sport: Synchronised Swimming
Indoor-friendly: Yes
Pool-friendly: Yes
Game description
On a call from the coach, players run or swim towards the coach (here), away from the coach (there), or perform a movement on the spot (nowhere).
What you need (setting up)
- 4 x cones or markers to define the playing area on land.
- Pool or safe, calm open water.
- Lane ropes to define the playing area in the water if desired.
What to do
- Start the activity on land before progressing to the water.
- Land:
-
- 'Here!' - players run towards the coach.
- 'There!' - players run away from the coach in the direction the coach is pointing.
- 'Nowhere!' - players stand or walk on the spot with swimming arms or run on the spot.
- Water (as above and):
-
- 'Here!' - players swim towards the coach.
- 'There!' - players swim away from the coach in the direction the coach is pointing.
- 'Nowhere' - players choose a direction to swim away from others (nominate a number of strokes).
- Change the stroke.
- On the call of 'Nowhere', swimmers perform nominated activities:
-
- quarter, half, full turns.
- treading water.
- treading water and clapping above the head a nominated number of times.
- handstand.
- duck dives.

Change it
- Increase or decrease the duration of each activity.
- Perform activities in pairs or small groups of 3 - 4.
Safety
- Water depth should be suitable for the ability level of all participants.
- Ensure there is sufficient space between participants.
- Be aware of others during the activity.
- Ensure supervision is provided.
Ask the players
- How can you avoid swimming into others?
- If working in pairs or groups, what strategies can you use to ensure everyone in the team performs activities the same way?


