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The Park

The Park is a virtual innovation hub led by the Australian Sports Commission (ASC), designed to connect technology-driven companies with the Australian sports sector to tackle key challenges and unlock system-wide value.

Applications for 26/27 Cohort will open 7th September 2026

Application guidelines and application links are at the bottom of the page

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The Park is a virtual innovation hub led by the Australian Sports Commission (ASC), designed to connect technology-driven companies with the Australian sports sector to tackle key challenges and unlock system-wide value.   The official sponsor of The Park is Built, opens in a new tab

In 2026, The Australian Sports Commission, in partnership with Built has provided funding.  This funding is used to support the grants given to successful applicants.

Case Study - BoDD X The Park (2025 - 2026)

The initiative will focus on five global challenges:

  1. Harnessing Data, AI and Machine Learning – advancing governance, tools, and integration to generate meaningful value across the sector.
  2. Next-Generation Wearables – enabling real-time monitoring of human performance and delivering actionable insights.
  3. Digital Twin Technologies – developing simulations to enhance decision-making, strategy, and performance outcomes.
  4. Brain Performance Innovation – supporting ethical approaches to performance, assessment, treatment and Return to Play (RTP) protocols.
  5. Material Science in Sport – The adaption of new and emerging application of advanced materials in aiding human performance.

Through a six-month co-designed program, The Park will bring together selected technology firms, NSO/Ds, and the ASC to accelerate solutions from Technology Readiness Level (TRL) 4 to TRL 8+. Upon completion, the ASC and participating NSO/Ds may pursue further collaboration, procurement, and deployment of proven technologies at scale.

A defining principle of The Park is its commitment to solutions with broad applicability across multiple sports. Expected outcomes include:

  • Cross-sport innovations embedded in training and competition.
  • Improved efficiency and productivity across the sector.
  • Increased commercial opportunities for sporting bodies.
  • Enhanced athlete performance on the global stage.

A core operating tenant of The Park is that it only tackles projects that are bigger than a single sport.  The projects that ASC Research and Innovation undertakes must impact or influence multiple sports.  Many NSO/Ds commission their own R&D activities that impact their respective narrow disciplines with the vast majority purely focussed on the upcoming Olympic / Paralympic Games.  However, the ASC has the scale and scope to think bigger and span multiple Olympic/Paralympic cycles to create technologies, interventions and platforms to create impact and value that can cross multiple sports and domains.

These priority interest areas are linked to the National Sports Research Agenda, ASC Corporate Plan, Play Well and Win Well Strategies.  These priority areas have been chosen to reflect both high performance and community sectors, taking note of emerging and societal trends

This grant opportunity builds on the first ofThe Park initiative which occurred in 2025/26 and is being made available to address the following five priority areas.  Suggested topics are of interest, but we welcome any application that meet any of the five global challenges

Five Priority Areas for the Australian Sport Eco-System

The responsible and ethical integration of artificial intelligence (AI) and machine learning (ML) into sports has the potential to provide enormous benefits. 

AI and ML can process vast amounts of data more efficiently than traditional methods, providing deeper insights into the health and performance of athletes, clubs and organisations. This has the potential to provide more directed and effective training programs, which can lead to improved outcomes and reduced injury rates. These technologies also have the potential to enhance strategic planning by analysing patterns and predicting outcomes, potentially giving teams a competitive edge.

AI and ML tools can be used to support community sports, potentially providing efficiencies for busy volunteers, supporting community coaches by making advanced performance analysis accessible to a broader range of athletes or alternatively used to develop membership analytics making the case for corporate sponsorships.

The ASC is seeking partners in the AI/ML space that can impact community as well as high-performance sports.

  • Of interest is using AI/ML for injury prevention.
  • Of interest is using AI/ML to reduce burden on volunteers in sport, reduce administrative load.

The ethical development and integration of the next generation of wearable devices in sports is crucial for several reasons.

Wearable technologies allow for continuous monitoring of an athlete's physiological, neurological and biomechanical data in real-time. This data can provide valuable insights into an athlete's performance, helping to identify strengths and areas for improvement.  Wearables can track health metrics such as heart rate, hydration levels, and sleep patterns with relative ease today. The ASC is looking for the next generation of wearables to inform and enhance performance with actionable insights, which will be essential for maintaining a competitive edge. Furthermore, the accessibility of wearable technology means that these benefits can extend beyond elite athletes to community sports, promoting a healthier and more informed sporting and physical culture. 

  • Of interest for the ASC is wearable technology that can address the gap in continuous lactate monitoring and real time feedback
  • Of interest is biomechanical feedback in ecologically valid environments i.e. field of play

The application of digital twin technologies in sports involves creating virtual replicas of athletes, coaches and performance support as well as their physical environments / Daily Performance Environments (DPEs).

These digital twins enable detailed analysis and simulation, providing a deeper understanding of performance dynamics. By replicating a person’s physical, physiological, and knowledge characteristics, digital twins allow for monitoring, assessment and analysis without the need for invasive interventions.  The use of digital twins can also enhance equipment selection and development and reduce the need for physical testing with the athlete. With digital twins, performance support can continue to develop independent of athlete’s physical location.  

This technology can simulate various scenarios, helping coaches and sports scientists to optimize training regimens and strategies. The use of digital twins extends to environmental factors as well, allowing for the simulation of different playing conditions to better prepare athletes. Overall, digital twin technology can represent an advancement in sports science and technology, offering a comprehensive tool for performance enhancement and decision-making. 

The ASC is seeking digital twin applications for athletes, coaches, performance support and infrastructure (DPEs).

  • Of interest to the ASC is digital and augmented performance, training, inclusion and rehabilitation environments (AR, VR and XR)
  • Of interest is any technologies that would enhance Sportex (AIS campus), this would be a live installation at Sportex trialled by thousands of children and teenagers from across Australia.

The need for innovation in the assessment and treatment of brain health, performance and injury is driven by significant gaps in current research and understanding in an ever-evolving landscape. In competition measurements of neurological stress is difficult.  Fatigue can impair performance and understanding how athletes make decisions under stress can mean the difference between winning and losing.  Mild forms of traumatic brain injury are common in sports but remain challenging to diagnose and manage due to their complex nature. 

Additionally, the long-term effects of poor brain performance especially from high stress and repeated injuries, are not fully understood, necessitating further research to ensure athlete safety and well-being.  By focusing on this area, The Park aims to advance the scientific and practical understanding of brain performance, improve assessment tools, and develop more effective strategies.

The ASC is seeking technology and applications that will help ensure injuries are diagnosed effectively; athletes can return to play safely and reduce the risks of long-term health issues.

  •  Of interest for the ASC is technology that can monitor and inform cognitive loading and performance

The adaption of new and emerging applications of advanced materials in aiding human performance.

Innovation in materials science can enhance athlete performance, safety and sustainability through the development of advanced equipment, apparel, surfaces and protective technologies. New materials can improve performance and accessibility across high performance and professional sport. This area also includes smart, adaptive and sustainable materials that respond to athlete needs or environmental conditions without compromising performance.

The ASC is seeking partners developing materials, products or systems that can be validated in sporting environments, demonstrate clear performance or safety benefits, and have potential for integration across multiple sports.

  •  Of interest is surface technologies that reduce drag in aqueous environments.

Process 

1. Project application from an entity that is aligned to one of the five priority areas.

  • Open call for applications for the 26/27 cohort will open on 7th September 2026
  • All applications need to be from an Australian entity with an ABN and be domestically located.
  • Demonstration of capacity, capability and compliance.
  • Applications will need to demonstrate a minimum TRL of 4 (European Union definition, opens in a new tab).
  • Quality Framework for Sports Technology will also need to be completed by applicants.

Full criteria and links found below

2. Selection Process

Selected entities will present to a panel of ASC and subject matter experts; the panel will be both internal and external stakeholders. Technologies will be evaluated with:

  • Applicability to multiple sports.
  • Applicability to HP and Community Sport.
  • Internal evaluation framework.

 3. R&D Project (heavy emphasis on the D)

  • Selected entities will participate in six-month project with the ASC and selected stakeholders.
  • The project will be co-designed between the entity and the ASC.
  • The project agreement will be formed from this co-design process with stated goals and objectives.
  • The project will be mostly hybrid-based working with designated periods in a located, performance or community environment for testing and validation work.

4. Demo Day

  •  At the conclusion of the project period, companies will present results to the ASC, relevant partners and stakeholders.

5.   Post Project review: Internal Strategic Evaluation

  • Performance against objectives – did the solution meet the goals set during the co-design phase.
  • Integration potential – Can the technology be scaled or integrated into ASC and/or sport operations.
  • Commercial viability – Is there potential for a long-term partnership or investment.
  • Feedback from stakeholders.
  • Decision on Next Steps – based on the review, the ASC may:

  1. Enter a strategic partnership.
  2. Provide further funding or support.
  3. Recommend the company to NSO/D’s or other external partners.
  4. Conclude the engagement if the solution doesn’t align with long-term goals.

 

Benefits to Partners – why would an entity want to partner with the ASC

Product Development – Co-create and innovate products and services with the ASC and actively participate in the Australian sports ecosystem.

Brand Awareness and Exposure - Official “The Park” Participant designation with opportunities to showcase products or services to a range of stakeholders.

Access - Receive hands-on support from athletes, coaches, performance support staff, sport experts (engineering, IT, operations, data insights), and sports administrators.

Guidelines & Applications

APPLICATIONS FOR 26/27 COHORT WILL OPEN on 7th September 2026

Further Information

for further enquires please email thepark@ausport.gov.au